1.1.7 Patch Notes

By Player First Games
Jul 11, 2024

General Bugfixes 

  • Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions 
  • Fixed an issue where some players were seeing a “Matchmaking failed” message erroneously 
  • Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations 

Rifts 

Techno Terror Rift 

  • Node 10b 
    • Player lives increased from 2 to 3 

Age of Smith Rift 

  • Node 7 
    • Reflect damage mutator removed 
    • Batman ally added 

The Megalodog Rift 

  • Node 4a 
    • Banana Guard ally added 
    • One additional player life added 
  • Node 9a 
    • Banana Guard ally added 
    • One additional player life added 
    • Difficulty scaling reduced 30% 
  • Node 6b-9b 
    • One additional player life added in each node 
    • Difficulty scaling reduced 30% 

Characters 

Legend:  
+ = Buff 
= Nerf 
~ = Change 
* = Bugfix 
Note: Attacks callouts reference default controls. 

Agent Smith 

  • General 
    • ~ Jump frame data and input requirements standardized to match the cast 
  • Ground Side Attack 1 
    • – On-hit jump branch window delayed 12 frames  

Iron Giant 

  • Rage Mode Ground Down Attack  
    • * Fixed an issue where the repeat-move lockout was not applying correctly  
  • Rage Mode Air/Ground Up Special 
    • – Knockback reduced to 1800 from 2150 
    • ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit 
    • ~ All three hits now deal the same knockback and damage as the final hit 

Taz 

  • “Iron Stomach” Perk 
    • * Fixed an issue where Taz could not pick up his own anvil 

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