Season 5 1.5.1 Hotfix Patch Notes

By Player First Games
25 mars 2025

Rifts

The Rogue Rifts will repeat in the same order as the previous half of the season, the order is as follows:

  • Heroic
  • Horror
  • Discipline
  • Chaos

All Rifts:

  • Difficulty of Looney Rifts has been reduced

Ranked

Season 5 will feature two 8-week ranked seasons:

  • First season will run from February 4th to March 31st
  • Second season will run from April 1st to May 30th

Local Play

  • Training, Rifts, and local play now features a “Photo Mode” when you pause the game.
  • Added mutators, and game modes to local play 

All online features will continue to be available until May 30 at 9 a.m. PDT. After that point, launching the game will send you into offline mode, where you can play against AI, or locally with up to three friends. In offline mode, you will have access to all characters, as well as any cosmetics that you unlocked in online play. In order to download your cosmetics, you will need to login to the game before May 30.

Characters

Legend:
+ = Buff
= Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.

Aquaman

  • General
    • * Fixed an issue where Aquaman could perform emotes in the air

Gizmo

  • Air/Ground Neutral Special
    • – Repeat-move lockout on arrow increased to 15 frames from 8 frames

Iron Giant

  • “Afterburners” Signature Perk
    • * Fixed an issue where Iron Giant was not limited to two firewalls spawned by this perk

Jake

  • Air/Ground Up Special
    • * Fixed an issue where this attack could count twice towards Jake’s air special limit under certain conditions

Morty

  • Air/Ground Neutral Special
    • Redirect hitbox is no longer activated by ally projectiles

Rick

  • Air/Ground Down Special
    • * Fixed an issue where fighters could emote while polymorphed

Samurai Jack

  • Mad Jack Variant
    • *Fixed an issue where the Mad Jack skin was not playing the correct voice lines

Steven Universe

  • Air/Ground Up Special
    • * Fixed an issue where this attack could count twice towards Steven’s air special limit under certain conditions

Taz

  • Air/Ground Neutral Special
    • * Fixed an issue where Taz could not properly throw enemies in the intended direction

The Powerpuff Girls

  • Air/Ground Up Special
    • * Fixed an issue where this attack could count twice towards The Powerpuff Girls’ air special limit under certain conditions

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