General Bugfixes
- Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions
- Fixed an issue where some players were seeing a “Matchmaking failed” message erroneously
- Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations
Rifts
Techno Terror Rift
- Node 10b
- Player lives increased from 2 to 3
Age of Smith Rift
- Node 7
- Reflect damage mutator removed
- Batman ally added
The Megalodog Rift
- Node 4a
- Banana Guard ally added
- One additional player life added
- Node 9a
- Banana Guard ally added
- One additional player life added
- Difficulty scaling reduced 30%
- Node 6b-9b
- One additional player life added in each node
- Difficulty scaling reduced 30%
Characters
Legend:
+ = Buff
– = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Agent Smith
- General
- ~ Jump frame data and input requirements standardized to match the cast
- Ground Side Attack 1
- – On-hit jump branch window delayed 12 frames
Iron Giant
- Rage Mode Ground Down Attack
- * Fixed an issue where the repeat-move lockout was not applying correctly
- Rage Mode Air/Ground Up Special
- – Knockback reduced to 1800 from 2150
- ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit
- ~ All three hits now deal the same knockback and damage as the final hit
Taz
- “Iron Stomach” Perk
- * Fixed an issue where Taz could not pick up his own anvil